Ryandor.com https://ryandor.com/forum/ |
|
Patching Map To Players WO/ Map and StaticDifs??? https://ryandor.com/forum/viewtopic.php?f=2&t=1656 |
Page 1 of 1 |
Author: | RoninGT [ Tue Mar 30, 2004 3:30 am ] |
Post subject: | Patching Map To Players WO/ Map and StaticDifs??? |
This might be the wrong place to ask but RunUO site is down. and i was wondering if any of you knew the answer to this one. I get the idea to remove the Difs from my UO Folder but how do i patch it to players or do i just have them remove them there selfs??? Ronin |
Author: | Dian [ Tue Mar 30, 2004 4:11 am ] |
Post subject: | |
you dont need to make players remove them, and removing them would cause some trouble anyways.. if not with whatever client you use, with some other programs that look for them. You can simply create some blank ones, to replace the OSI files.. What you need to do is set the TileMatrixPatch = false; on the shard load. If you run a search here for TileMatrixPatch you will find a script I submitted just for this. What it does is basicly stops RunUO from reading any diff files. So any connecting clients will also not have them read either. |
Page 1 of 1 | All times are UTC - 7 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |