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recreating the T2A swamp without direct copying?
https://ryandor.com/forum/viewtopic.php?f=2&t=1571
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Author:  Xelah [ Wed Mar 03, 2004 11:07 pm ]
Post subject:  recreating the T2A swamp without direct copying?

I really like how the T2A swamp looks, it just says swamp to me as where the other swamp regions just say "slimy grass"

I was wondering if anyone has ever recreated this without directly copying it, and if so, how you did it.

Author:  Dian [ Thu Mar 04, 2004 3:12 am ]
Post subject: 

I spent a lot of time trying to do that very thing awhile back (probly a year or more ago ) and this is what I ended up with..

Image

Image

Image


Now that I look around, I know I can do better.

Author:  Xelah [ Thu Mar 04, 2004 4:39 am ]
Post subject: 

all I see are little white boxes with red x's in them? pasting the image location in my browser manually didn't return an image either.

Author:  Dian [ Thu Mar 04, 2004 4:46 am ]
Post subject: 

Doh, gimmi a sec..

Damn network.. :evil:

Author:  Dian [ Thu Mar 04, 2004 4:48 am ]
Post subject: 

Should be all good now.

Author:  Xelah [ Thu Mar 04, 2004 5:24 am ]
Post subject: 

Yeah, that's a lot like my most recent attempt, only mine involves adding jungle terrain here and there at +10 on the z axis

Author:  Stormcrow [ Thu Mar 04, 2004 11:06 am ]
Post subject: 

What's so hard about it? I've had the scripts out for that for a while.

Author:  Dian [ Thu Mar 04, 2004 1:35 pm ]
Post subject: 

What scripts, SC? and what do you think we are talking about? A standard swamp painted with just a swamp color is boring, and somewhat ugly. Just swamp tiles, and some trees.. Thats what we were refering to.. how to improve it.

Author:  Stormcrow [ Fri Mar 05, 2004 9:26 am ]
Post subject: 

What I've called "moss" and Ry has called "rough grass". To make a swamp the same as the OSI map, along with a better item placer script that puts down the cypress trees, lily pads, animated tiles, etc.

Author:  Dian [ Fri Mar 05, 2004 12:48 pm ]
Post subject: 

the moss, or rough grass you see there is not static tiles..

its just grass lines drawn in with the swamp.

Image

prety easy to do.. and requires no mods to standard dragon scripts etc.

Author:  Stormcrow [ Fri Mar 05, 2004 11:51 pm ]
Post subject: 

Yeah, but it isn't quite the same.

Author:  Armada [ Sat Mar 06, 2004 3:40 am ]
Post subject: 

Found out placing small mountains in the swamp area looks pretty nice too (surrounded by a 1 tile range of grass ofcourse). Just thought Id mention it O.O;

Author:  Lynxx [ Sat Mar 06, 2004 12:06 pm ]
Post subject: 

yea kinda like boulders....

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