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A shore question I got it working but...
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Author:  Thronde [ Sat Dec 27, 2003 1:11 pm ]
Post subject:  A shore question I got it working but...

I got the shorelines to work, so this isnt the generic err shores how do I make them question rather a whats going wrong with just this specific part of the shoreline. I spent my time trying to make sure thier was enough transition space but on my south and west facing shores I get these spikes and its only these shorelines

example
Image

quality is junk to make it small, but i dont need pretty details I only have a problem with those particular shores and nothing else, I also noticed when I walk near those particular shores I get some rainbowy static on the client...

Thanks :)

Thronde

Author:  Stormcrow [ Sun Dec 28, 2003 7:51 pm ]
Post subject: 

How about a snippet from the bitmap in that area as well?

Author:  Thronde [ Sun Dec 28, 2003 9:06 pm ]
Post subject:  Erp!

Well I found when i popped it into worldforge for some reason the elevation on those particular tiles was way to high, so I brought them down and it fixed the problem:)

only problem is it messes up those particular shore peices everytime it renders next time it happens ill show the bmp,

Reason is I sheepishly overwrote the original bmp by accident so I dont have it to show

Thronde

Author:  Lynxx [ Mon Dec 29, 2003 1:01 pm ]
Post subject: 

you can try the map->bmp converter

Author:  Stormcrow [ Mon Dec 29, 2003 6:42 pm ]
Post subject: 

It would trash the coastlines though Cal. Transition areas are what the converter can't handle.

Author:  Lynxx [ Mon Dec 29, 2003 6:44 pm ]
Post subject: 

grr what a peiece o shite. Damn have to have SYd make one of those too then... :?

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