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Problems with my map... https://ryandor.com/forum/viewtopic.php?f=2&t=1404 |
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Author: | Onirim [ Tue Dec 23, 2003 8:21 am ] |
Post subject: | Problems with my map... |
scuse for my english, but i'm french ^^ so... i've a problem with my map. i've making my map with dragon, it looks correct under axis, but... a part of a montain and dungeon are visible in the game. i've deleted many files of AOS (map2 ans map3.mul) but the problem is remain present. this is a screenshoot: ![]() the dungeon in the radar map and the "montain" in the map does no exist in my map0.mul (i can't create them with dragon !) for info, i use sphere 55i can you help me ? |
Author: | Matonor [ Tue Dec 23, 2003 8:27 am ] |
Post subject: | |
seach for dif or mapdif. we have talked about this problem many times before |
Author: | Onirim [ Tue Dec 23, 2003 9:40 am ] |
Post subject: | |
sorry but i already take a look on this forum, but don't find the solution (too many post, too many english for me.. its difficult) ![]() for the map, apparently i've already deleted the mapdif and mapdifl files.. (and many files like stadif1&2.mul, etc...) i've created again the map0.mul with dragon, but the problem remains present... ![]() ![]() ![]() Help !! |
Author: | RoseThorn [ Tue Dec 23, 2003 11:16 am ] |
Post subject: | |
stadiff files also |
Author: | Onirim [ Tue Dec 23, 2003 4:34 pm ] |
Post subject: | |
i don't have any files with "dif" in their name now... and the problem is here... always here... ![]() |
Author: | Onirim [ Tue Dec 23, 2003 5:05 pm ] |
Post subject: | |
yeaaah.. i've understood the problem... in fact, when i move neat the right of the map, i find... the left of my map ! this montains with dungeon is the extrem left of my map... and i retrieve them in the right side again... 0001.xxxx -> 5119.xxxx Map is normal 5120.xxxx -> 5137.xxxx Map is black (with radar of other side of the map) i understand but i don't know when repair it... |
Author: | RoseThorn [ Tue Dec 23, 2003 8:40 pm ] |
Post subject: | |
That's where the dungeon area is supposed to start. Look at the default Britannia map. You should probably keep your map to the same coordinates for that. ie - your "world" stops at 5119 and the dungeon area/green acres/whatever area starts at 5120. |
Author: | Onirim [ Wed Dec 24, 2003 8:30 am ] |
Post subject: | |
ok, i have too many donjons, this is the problem... thanks for all !!! |
Author: | Stormcrow [ Thu Dec 25, 2003 7:43 pm ] |
Post subject: | |
As Rose said that is where Sphere wraps the map at 5119/5120 If you need more dungeon area you can have it. Just make sure that nothing runs across both sides of that line. |
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