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Custom Cartomap Causes Client Crash
https://ryandor.com/forum/viewtopic.php?f=2&t=1395
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Author:  Thomas [ Sat Dec 20, 2003 4:40 am ]
Post subject:  Custom Cartomap Causes Client Crash

Ive spent several days on this map. Kinda heartbreaking when it crashed my client. Anyways Ive tryed a number of things. Such as going through the whole map looking for off colored pixels that may be causeing it. I have it set to the correct size which is I believe 2560x2048.

Now I even went as far on one of them as to just have the outlines of the islands and I copyed the osi art for different objects and pasted those on the map where the terrain would be ingame. But still crashes the client.

I guess I'm mainly wondering if anyone out there has had a problem like this and can offer help or if you can simply offer help. Anything to point me in the direction I need to go.

Thanks ahead of time to anyone that can help me in anyway.

Author:  Dian [ Sat Dec 20, 2003 12:43 pm ]
Post subject: 

I have not had any issues with the actual size causing trouble, since it reads whatever is on the multimap.rle and simply displays it. Only thing I can think of is that maybe your client simply is not finding the file at all

Author:  Thomas [ Sun Dec 28, 2003 5:19 am ]
Post subject:  Yay fixed it!

At last i ran across a forum post on the RUNUO forums that talked about my issue. The sollution was simple. It seems that if you have a really old version of Cartography.exe it will cause your client to crash. I got the one from your downloads and it worked! Yay. heres a screen shot.

link broken will fix soon

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