Ryandor.com

Forums
It is currently Sun Jul 06, 2025 2:44 pm

All times are UTC - 7 hours [ DST ]




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Multilevel hills?
PostPosted: Mon Dec 01, 2003 1:44 pm 
Offline
Master
Master

Joined: Mon Jan 20, 2003 7:55 pm
Posts: 213
Here's what I'd like to do, but I'm not sure how to go about it. I've done a search and haven't found anything to help with this. Also, I've read the "Making Maps" .pdf file.

I'd like to make a multilevel hill so that, along the edges of each successive rise is one of those "cliffs" (bumps?). Sort of like natural terraces.

Is there an easier way to do this while coloring the map, rather than having to resort to placing the transition tiles in WF?

Thanks for your time and consideration.

-CMS
*******


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 01, 2003 8:12 pm 
Offline
Site Admin
Site Admin
User avatar

Joined: Sun Jun 02, 2002 8:01 pm
Posts: 1473
Location: CO, USA
As is, mod 9 can do this in a limited fashion using the "grassbump" color.
In the upcoming mod 10, other colors are added that can aid in this as well.

No, there is no definitive date for it's release. I'm at least hoping for before the years end at this point. RL would have it otherwise.

-Ryandor


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC - 7 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group