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Light lvls in Dungeons
https://ryandor.com/forum/viewtopic.php?f=2&t=1315
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Author:  Guest [ Tue Nov 25, 2003 12:28 pm ]
Post subject:  Light lvls in Dungeons

Hi all
i have been working on a new map and its coming along nicely (thanks to the advice of Ryandor) but i have yet another question, i did a search but came up with more questions then answers. but the one i need answered for now is i transfered the Solven hive over to my map with UOCopy and it worked better then i first thought ( there are no walls in he solen hive, i thought there was) but my trouble is light level, i want it to be dark, so you need to cast night site or use a lantern/torch but it has the same light lvl as the topside world. Im unsure how to change this. any help would be welcome. thanks again all.

Author:  Silver [ Tue Nov 25, 2003 12:47 pm ]
Post subject: 

this has to do with youre regions and youre emulator. You post youre question there :) I know for sphere you have to set the light levels in youre sphereini.scp, i have no clue for the other emus.

Author:  Guest [ Tue Nov 25, 2003 12:49 pm ]
Post subject: 

Thx man :) sorry for the post then. I was unsure if this was the right place.

Author:  ThE_GuN [ Wed Dec 03, 2003 6:48 am ]
Post subject: 

If your using pol I'v scripted a stone that changes players lightlevel every so and so often...

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