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 Post subject: Map Problems
PostPosted: Sat Apr 10, 2004 11:14 am 
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Newb
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Joined: Sat Apr 10, 2004 11:09 am
Posts: 1
I've made a map (both in 24bit and 256) with the colortables from Ryandor's site. I run the map through dragon(version mod9) and everything is fine until I load up UO. All my terrain is different/ Water = grass, Cave = black holes Forest = desert. Wtf? I tried switching between colors but i have the same problem. I tried looking at the colortable provided with dragon but couldnt really figure it out. What should i do? I'm on windows 2000, AoS client, and latest versions of everything.


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PostPosted: Sat Apr 10, 2004 8:45 pm 
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Journeyman
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Joined: Sun Mar 07, 2004 12:06 am
Posts: 103
something has got to be wrong with the way your painting your map.

what program are you using to draw the map, and describe how you went about it.

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 Post subject:
PostPosted: Mon Apr 12, 2004 5:18 am 
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Apprentice
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Joined: Thu Mar 18, 2004 4:42 pm
Posts: 52
Location: Germany
Do you work with indexed color, or with RGB color ?

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 Post subject:
PostPosted: Thu Apr 22, 2004 8:30 am 
I've got the same problem ... I draw the map in MS Paint with colortable frof Dragon , and when it's ready water become grass itp.... Somebody Help Us !!! :P


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 Post subject:
PostPosted: Thu Apr 22, 2004 12:32 pm 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
Ive never used MS Paint for dragon (or just about anything) so I dont know what the troubles are, but I can say that there are tons of people that have posted over the years with these kind of results from using it.
Try to find a better paint program like Paintshop Pro, or Photoshop. They are the most supported here, and they are also what the color paletes were created with.

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