Hullo, I am new to this, but an old Photoshop nut so I am actually having a blast doing this.

I was wondering if anyone has a blank map0.mul of the osi version of UOMap Worldforge gives me an error when I try to clear the map for some reason.
Question: I have seen a few very nice shards out there with custom maps and am curious how you build your roads/buildings etc. I have template wizard and can cature the static/dynamic's and place them anywhere I want, but after generating the bmp in Photoshop and running it thru Dragon I dont see how to edit the map file to add walkways that seem to go right to the doors of buildings. So whats your trick?

I am sure I can do it if I wanna spend a year drawing every little detail, but there must be an easier way.
Question: do the map files have to be called map0.mul staidx0.mul etc. can they be map25.mul etc? I dont want to overwrite my players map files with a patch and am not sure how the file naming sequence works.
Anyway, my apologese in advance for being a newb, but I am really glad I found this place, its the most fun I've had with UO in years!
-Anselan-
"Childhood is that state which ends the moment a puddle is first viewed as an obstacle instead of an opportunity"