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 Post subject: Changing heights...
PostPosted: Sun Jun 20, 2004 3:18 pm 
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Master
Master

Joined: Mon Jan 20, 2003 7:55 pm
Posts: 213
I'm attempting to create a multi-tiered town and have a question, if I may...

To place higher elevations of dirt/cobblestone/etc, I know I can change the height in the maptrans.txt file.

Is there another file I also need to edit in order for Dragon to place these higher elevations? When I tried to run the map, I got an error from Dragon. "Access violation at address 0040401A in module "Dragon.exe". Write of address 020B2E50."

Do I need to also edit the transitions, perhaps? If so, which file would I find those in?

Thanks, bunches.

CMS
*******

EDIT: Nevermind. I think I found the problem. I had changed one height to over 100....and put a '0' in front......i.e. 0105, instead of just 105.

*slaps self*

And, the transitions work fine. :)


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 Post subject:
PostPosted: Sun Jun 20, 2004 8:48 pm 
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Journeyman
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Joined: Wed Aug 06, 2003 4:15 am
Posts: 75
Location: Larvik/Norway
erm i thought that at the height of 105 you were not able to moove anymore .. or close to that.. i havea building wich i had at 110(top floor) and i had to eras ethat floor becaus i couldnt moove, my char was physicaly stuck only way to moove was with tele.

i might be wrong but this is what i noticed.

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 Post subject:
PostPosted: Sun Jun 20, 2004 11:40 pm 
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Master
Master

Joined: Mon Jan 20, 2003 7:55 pm
Posts: 213
That's true...(actually, it's at 104 :wink: )

But, I just wanted mountain at 105, behind my highest ground level of 84. So, I won't be running around at that height, anyway. :)


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 Post subject:
PostPosted: Mon Jun 21, 2004 4:36 am 
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Journeyman
Journeyman

Joined: Wed Aug 06, 2003 4:15 am
Posts: 75
Location: Larvik/Norway
ok hehe just thought id mention it just incase :)

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Thrain
Beleriand


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 Post subject:
PostPosted: Mon Jun 21, 2004 8:16 am 
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Master
Master

Joined: Mon Jan 20, 2003 7:55 pm
Posts: 213
No worries. After all, you never know what folks know. Someone else might have read your reply and found out something new. :)


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