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Issue with Map Generator
https://ryandor.com/forum/viewtopic.php?f=18&t=3043
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Author:  crabby654 [ Thu Aug 24, 2006 11:37 am ]
Post subject:  Issue with Map Generator

What I'm trying to do is have a big lava pool in a mountain, and then have little islands in the lava for people to walk on, so my idea was to place dirt islands in the lava and edge with mountain terrain about 3 pixels thick, it looks good but in a lot of spots i get this weird error. I even tried setting it so that the mountains Z doesnt agjust from 1 - 5 so it just stayed at 0, but that didnt affect it.

Image

Author:  punt1959 [ Thu Aug 24, 2006 8:17 pm ]
Post subject: 

What client is that?

I assume the error is the purple on the transitions?

A few things to ensure:

1. Ensure that the tile ids in the transistions are valid for the client
(unfortunateluy, not all tiles show up in all clients). I posted a list of tiles that should be valid. Some day I guess I will run that against the transition files and remove them.

2. Ensure no tile has the texmap id that points the purple texmap (as seen in insideuo).

Author:  crabby654 [ Thu Aug 24, 2006 8:35 pm ]
Post subject: 

im using the newest up to date client, Mondains Legacy. I'll try the things you said tho.

Author:  crabby654 [ Thu Aug 24, 2006 8:57 pm ]
Post subject: 

actually i think its an altitude error, because UOL does the same exact thing and the only way to fix is by hand with worldforge =/

Author:  punt1959 [ Thu Aug 24, 2006 9:29 pm ]
Post subject: 

then it should be fixable in the transitions, or the altitude.bmp

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